Prefer UUIDs in the API (Phase 3 of the UUID migration)
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- New /api/v1 endpoints: GET /soundtracks, /soundtracks/{uuid},
  /songs/{uuid} and /songs/{uuid}/file (streams the song, Range support,
  locked during sync)
- UUIDs added to every response with soundtracks or songs: queue info and
  list (SoundtrackUuid, SongUuid) and statistics (soundtrack_uuid,
  song_uuid). Existing fields stay for backward compatibility
- Play counts and broken-song removal use song UUIDs instead of
  soundtrack ID + song name, so songs with the same name are counted
  separately
- Statistics return an empty song list for soundtracks without songs
  instead of a single empty entry
- The legacy .id file cleanup stays until Phase 4 (#31)

Closes #29
This commit is contained in:
Sansan committed 2026-10-06 15:54:41 +02:00
1 parent 8c974a49cc
commit 2c3e97190d
25 files changed
+1521 -117

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+15 -7
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@@ -6,25 +6,31 @@ import (
"time"
"music-server/internal/db/repository"
"github.com/google/uuid"
)
// SoundtrackWithSongs represents a soundtrack with its songs for statistics
type SoundtrackWithSongs struct {
SoundtrackID int32 `json:"soundtrack_id"`
SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
SoundtrackName string `json:"soundtrack_name"`
SoundtrackPlayed int32 `json:"soundtrack_played"`
SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played,omitempty"`
Songs []SongInfoForStats `json:"songs"`
}
// SongInfoForStats represents a song with soundtrack info for statistics
// SongInfoForStats represents a song with soundtrack info for statistics.
// The field order matches the generated query rows so they can be converted directly.
type SongInfoForStats struct {
SoundtrackID int32 `json:"soundtrack_id"`
SoundtrackName string `json:"soundtrack_name"`
SongName string `json:"song_name"`
Path string `json:"path"`
TimesPlayed int32 `json:"times_played"`
FileName *string `json:"file_name,omitempty"`
SoundtrackID int32 `json:"soundtrack_id"`
SoundtrackUuid uuid.UUID `json:"soundtrack_uuid"`
SongUuid uuid.UUID `json:"song_uuid"`
SoundtrackName string `json:"soundtrack_name"`
SongName string `json:"song_name"`
Path string `json:"path"`
TimesPlayed int32 `json:"times_played"`
FileName *string `json:"file_name,omitempty"`
}
// StatisticsSummary holds overall statistics
@@ -65,6 +71,7 @@ func toSoundtracks[R soundtrackRow](rows []R, err error) ([]SoundtrackWithSongs,
row := repository.GetMostPlayedSoundtracksWithSongsRow(r)
result = append(result, SoundtrackWithSongs{
SoundtrackID: row.SoundtrackID,
SoundtrackUuid: row.SoundtrackUuid,
SoundtrackName: row.SoundtrackName,
SoundtrackPlayed: row.SoundtrackPlayed,
SoundtrackLastPlayed: row.SoundtrackLastPlayed,
@@ -129,6 +136,7 @@ func (s *StatisticsService) NeverPlayedSoundtracks(ctx context.Context) ([]Sound
for _, row := range rows {
result = append(result, SoundtrackWithSongs{
SoundtrackID: row.SoundtrackID,
SoundtrackUuid: row.SoundtrackUuid,
SoundtrackName: row.SoundtrackName,
SoundtrackPlayed: row.SoundtrackPlayed,
Songs: parseSongs(row.Songs),