Upload new soundtracks through the API
A client starts an upload with the soundtrack's name, sends one MP3 per
request, and finishes it. The server then moves the songs into a new folder
in the music folder and syncs only that folder, so the soundtrack is in the
library, lists and search right away.
- POST /api/v1/soundtracks/uploads, GET/DELETE .../uploads/{id},
PUT .../uploads/{id}/files/{file} and POST .../uploads/{id}/finish.
- Names must work as file names on every system and be free, ignoring case.
File names are plain: clients flatten disc folders.
- Only MP3 files. Size limits from UPLOAD_MAX_FILE_MB (50) and
UPLOAD_MAX_TOTAL_MB (2048).
- Refused while a sync runs, and a sync cannot start while an upload is
finished. Songs equal to an existing soundtrack's are refused, as the sync
would take them for that soundtrack renamed.
- Unfinished uploads live in MUSIC_PATH/.uploads and are removed after a day.
The sync now skips every hidden folder.
Closes #33
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -27,7 +27,8 @@ COPY --from=build /app/main .
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COPY --from=frontend /usr/share/nginx/html /frontend
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COPY ./songs/ ./songs/
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# The music volume must be readable by uid 1000, and writable for the .id file cleanup during sync.
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# The music volume must be readable by uid 1000, and writable for the .id file cleanup during sync
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# and for soundtrack uploads (kept in .uploads until finished).
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USER 1000:1000
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EXPOSE 8080
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# Prometheus metrics (METRICS_PORT). Keep it off the public proxy.
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@@ -38,6 +39,7 @@ VOLUME /characters
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# Required: DB_HOST, DB_PORT, DB_USERNAME, DB_PASSWORD, DB_NAME, MUSIC_PATH, CHARACTERS_PATH
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# Covers (optional): COVERS_PATH, a writable folder such as a /covers volume, turns covers on.
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# STEAMGRIDDB_API_KEY also turns on the automatic search (SteamGridDB, then AniList).
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# Uploads (optional): UPLOAD_MAX_FILE_MB (default 50) and UPLOAD_MAX_TOTAL_MB (default 2048).
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ENV PORT=8080
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CMD ["./main"]
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