Add alternative names and cover art for soundtracks
CI / docker (push) Failing after 22s
CI / integration (push) Successful in 26s
CI / test (push) Successful in 26s
CI / publish (push) Skipped

Alternative names (#32):
- PUT /api/v1/soundtracks/{uuid}/alternative-names replaces a soundtrack's
  alternative names (trimmed, deduplicated, without the soundtrack's own name).
- alternative_names is in the soundtrack and statistics responses.
- /find matches them too and shows which name matched.

Covers (#12), stored in COVERS_PATH and off when it is not set:
- GET, PUT (upload) and DELETE /api/v1/soundtracks/{uuid}/cover, and
  PUT .../cover/source to pick a SteamGridDB game or AniList anime by ID.
  Uploaded and picked covers are never replaced automatically.
- With STEAMGRIDDB_API_KEY, a background job searches SteamGridDB, then
  AniList, by name, alternative names and the name without bracketed parts,
  at startup, after a sync and after names change. Search results are ranked
  by matching words, so "Civilization IV" gets "Sid Meier's Civilization IV".
- cover_modified (Unix seconds) is in the soundtrack and statistics responses,
  so clients can cache covers.

The new columns are added to migration 000006, which is not released yet.

Closes #12, closes #32

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
SansanandClaude Opus 5.5 committed 2026-10-13 21:57:18 +02:00
1 parent f79f51ea4c
commit bb8de5548d
39 files changed
+2418 -99

No files matched your search

+54 -1
View File
@@ -35,6 +35,11 @@ type Server struct {
releases *backend.ReleaseService
stats *backend.StatisticsService
search *backend.SearchCache
// covers is nil when COVERS_PATH is not set.
covers *backend.CoverService
// stopCovers ends the background cover search; coversDone is closed when it has ended.
stopCovers context.CancelFunc
coversDone chan struct{}
httpServer *http.Server
// metrics serves /metrics on its own port; nil when metrics are off.
metrics *metrics.Server
@@ -57,9 +62,19 @@ func New(cfg config.Config, q repository.Querier, database Database) (*Server, e
releases: backend.NewReleaseService(cfg.ReleasesURL),
stats: backend.NewStatisticsService(q),
}
s.search = backend.NewSearchCache(s.music.SoundtrackNames)
s.search = backend.NewSearchCache(s.music.SearchSoundtracks)
s.sync = backend.NewSyncService(q, cfg.MusicPath, s.afterSync)
if cfg.CoversPath != "" {
s.covers, err = backend.NewCoverService(q, cfg.CoversPath, backend.CoverOptions{
SteamGridDBKey: cfg.SteamGridDBAPIKey,
SteamGridDBURL: cfg.SteamGridDBURL,
AniListURL: cfg.AniListURL,
})
if err != nil {
return nil, fmt.Errorf("covers path: %w", err)
}
}
if cfg.MetricsPort > 0 {
s.metrics = metrics.NewServer(cfg.MetricsPort)
}
@@ -73,6 +88,36 @@ func New(cfg config.Config, q repository.Querier, database Database) (*Server, e
return s, nil
}
// startCoverSearch runs the background cover search until Shutdown. It does nothing when
// covers are off or there is no SteamGridDB API key.
func (s *Server) startCoverSearch() {
if s.covers == nil || !s.covers.SearchesAutomatically() {
logging.GetLogger().Info("Automatic cover search is off",
zap.Bool("covers_path_set", s.covers != nil))
return
}
ctx, cancel := context.WithCancel(context.Background())
s.stopCovers, s.coversDone = cancel, make(chan struct{})
go func() {
defer close(s.coversDone)
s.covers.Run(ctx)
}()
}
// soundtracksChanged reloads the cached soundtrack data after soundtracks were edited, and
// lets the cover search try the new names.
func (s *Server) soundtracksChanged(ctx context.Context) {
if err := s.music.ReloadSoundtracks(ctx); err != nil {
logging.GetLogger().Error("Failed to reload soundtracks", zap.Error(err))
}
if err := s.search.Reload(ctx); err != nil {
logging.GetLogger().Error("Failed to reload search cache", zap.Error(err))
}
if s.covers != nil {
s.covers.Trigger()
}
}
// afterSync refreshes cached data once a sync has finished.
func (s *Server) afterSync(ctx context.Context) {
if err := s.music.EndAllQueues(ctx); err != nil {
@@ -84,6 +129,9 @@ func (s *Server) afterSync(ctx context.Context) {
if err := s.search.Reload(ctx); err != nil {
logging.GetLogger().Error("Failed to reload search cache after sync", zap.Error(err))
}
if s.covers != nil {
s.covers.Trigger()
}
}
// NewServerInstance loads the configuration, connects to and migrates the database and creates the Server.
@@ -133,6 +181,7 @@ func (s *Server) ListenAndServe() error {
logging.GetLogger().Error("Failed to start the metrics server", zap.Error(err))
}
}
s.startCoverSearch()
logging.GetLogger().Info("Server starting", zap.String("address", s.httpServer.Addr))
if err := s.httpServer.ListenAndServe(); !errors.Is(err, http.ErrServerClosed) {
return err
@@ -146,6 +195,10 @@ func (s *Server) Shutdown(ctx context.Context) error {
if s.metrics != nil {
err = errors.Join(err, s.metrics.Shutdown(ctx))
}
if s.stopCovers != nil {
s.stopCovers()
<-s.coversDone
}
s.sync.Wait()
s.characters.Close()
s.db.Close()