Security - Serve character images through os.Root so names like ../ can't escape the characters folder - Sync start and /sync/reset are POST only (legacy and /api/v1) - /api/v1/token/cleanup requires a token, password compared in constant time, tokens no longer logged - Echo's rate limiter replaces the custom one; TRUSTED_PROXIES enables X-Forwarded-For for reverse proxies Crashes and races - Sync state lives in SyncService with atomics and a mutex instead of unsynchronised globals (fixes concurrent map writes during full sync) - Only one sync can run; /api/v1 sync and music routes are locked during sync like the legacy ones - No log.Fatal outside startup: errors become 4xx/5xx responses - Search uses an in-order character match instead of unescaped regexes - Empty queue / no songs return 404 instead of panicking or looping Behaviour - Sync result is computed once and stays the same between polls - Swagger and /openapi serve the embedded spec - Shutdown stops HTTP before closing the database - Expired tokens are deleted with a context that outlives the request - Files are served with Range support and correct content types; audio has no write deadline Performance - Migration 000006 adds soundtrack.fingerprint (names, sizes, mtimes) so unchanged folders are skipped without reading any files - Songs are reconciled per soundtrack with one query plus needed writes; renames keep play counts - Moved MUSIC_PATH updates soundtrack and song paths - .id cleanup only runs for changed soundtracks or a full sync - Classic random uses one SQL query; Gitea release lookups are cached with a timeout Structure - internal/config reads all environment variables once - sqlc emits a Querier interface; backend globals become services injected into handlers - One route registration shared by legacy and /api/v1 - Removed dead code (dbHelper.go, unused middleware, duplicate Gitea functions, embedded Swagger UI copy) and lib/pq - templ and swag pinned as go tools
158 lines
5.5 KiB
Go
158 lines
5.5 KiB
Go
package backend
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import (
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"context"
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"encoding/json"
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"time"
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"music-server/internal/db/repository"
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)
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// SoundtrackWithSongs represents a soundtrack with its songs for statistics
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type SoundtrackWithSongs struct {
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackName string `json:"soundtrack_name"`
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SoundtrackPlayed int32 `json:"soundtrack_played"`
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SoundtrackLastPlayed *time.Time `json:"soundtrack_last_played,omitempty"`
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Songs []SongInfoForStats `json:"songs"`
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}
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// SongInfoForStats represents a song with soundtrack info for statistics
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type SongInfoForStats struct {
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SoundtrackID int32 `json:"soundtrack_id"`
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SoundtrackName string `json:"soundtrack_name"`
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SongName string `json:"song_name"`
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Path string `json:"path"`
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TimesPlayed int32 `json:"times_played"`
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FileName *string `json:"file_name,omitempty"`
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}
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// StatisticsSummary holds overall statistics
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type StatisticsSummary struct {
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TotalSoundtracks int64 `json:"total_soundtracks"`
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PlayedSoundtracks int64 `json:"played_soundtracks"`
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NeverPlayedSoundtracks int64 `json:"never_played_soundtracks"`
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TotalSoundtrackPlays int64 `json:"total_soundtrack_plays"`
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AvgSoundtrackPlays float64 `json:"avg_soundtrack_plays"`
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MaxSoundtrackPlays int64 `json:"max_soundtrack_plays"`
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MinSoundtrackPlays int64 `json:"min_soundtrack_plays"`
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}
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// StatisticsService reads play statistics.
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type StatisticsService struct {
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q repository.Querier
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}
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// NewStatisticsService creates a StatisticsService.
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func NewStatisticsService(q repository.Querier) *StatisticsService {
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return &StatisticsService{q: q}
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}
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// soundtrackRow covers the generated rows that share the soundtrack-with-songs shape.
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type soundtrackRow interface {
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repository.GetMostPlayedSoundtracksWithSongsRow |
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repository.GetLeastPlayedSoundtracksWithSongsRow |
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repository.GetLastPlayedSoundtracksRow |
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repository.GetOldestPlayedSoundtracksRow
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}
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func toSoundtracks[R soundtrackRow](rows []R, err error) ([]SoundtrackWithSongs, error) {
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if err != nil {
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return nil, err
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}
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var result []SoundtrackWithSongs
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for _, r := range rows {
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row := repository.GetMostPlayedSoundtracksWithSongsRow(r)
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result = append(result, SoundtrackWithSongs{
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SoundtrackID: row.SoundtrackID,
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SoundtrackName: row.SoundtrackName,
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SoundtrackPlayed: row.SoundtrackPlayed,
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SoundtrackLastPlayed: row.SoundtrackLastPlayed,
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Songs: parseSongs(row.Songs),
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})
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}
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return result, nil
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}
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type songRow interface {
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repository.GetMostPlayedSongsWithSoundtrackRow | repository.GetLeastPlayedSongsWithSoundtrackRow
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}
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func toSongs[R songRow](rows []R, err error) ([]SongInfoForStats, error) {
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if err != nil {
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return nil, err
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}
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var result []SongInfoForStats
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for _, r := range rows {
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result = append(result, SongInfoForStats(repository.GetMostPlayedSongsWithSoundtrackRow(r)))
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}
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return result, nil
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}
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func parseSongs(data []byte) []SongInfoForStats {
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songs := []SongInfoForStats{}
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if data != nil {
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if err := json.Unmarshal(data, &songs); err != nil {
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return []SongInfoForStats{}
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}
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}
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return songs
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}
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// MostPlayedSoundtracks returns the top N most played soundtracks with their songs
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func (s *StatisticsService) MostPlayedSoundtracks(ctx context.Context, limit int32) ([]SoundtrackWithSongs, error) {
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return toSoundtracks(s.q.GetMostPlayedSoundtracksWithSongs(ctx, limit))
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}
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// LeastPlayedSoundtracks returns the top N least played soundtracks with their songs
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func (s *StatisticsService) LeastPlayedSoundtracks(ctx context.Context, limit int32) ([]SoundtrackWithSongs, error) {
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return toSoundtracks(s.q.GetLeastPlayedSoundtracksWithSongs(ctx, limit))
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}
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// LastPlayedSoundtracks returns the most recently played soundtracks
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func (s *StatisticsService) LastPlayedSoundtracks(ctx context.Context, limit int32) ([]SoundtrackWithSongs, error) {
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return toSoundtracks(s.q.GetLastPlayedSoundtracks(ctx, limit))
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}
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// OldestPlayedSoundtracks returns the least recently played soundtracks
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func (s *StatisticsService) OldestPlayedSoundtracks(ctx context.Context, limit int32) ([]SoundtrackWithSongs, error) {
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return toSoundtracks(s.q.GetOldestPlayedSoundtracks(ctx, limit))
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}
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// NeverPlayedSoundtracks returns soundtracks that have never been played
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func (s *StatisticsService) NeverPlayedSoundtracks(ctx context.Context) ([]SoundtrackWithSongs, error) {
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rows, err := s.q.GetNeverPlayedSoundtracks(ctx)
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if err != nil {
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return nil, err
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}
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var result []SoundtrackWithSongs
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for _, row := range rows {
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result = append(result, SoundtrackWithSongs{
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SoundtrackID: row.SoundtrackID,
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SoundtrackName: row.SoundtrackName,
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SoundtrackPlayed: row.SoundtrackPlayed,
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Songs: parseSongs(row.Songs),
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})
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}
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return result, nil
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}
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// MostPlayedSongs returns the top N most played songs with their soundtrack info
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func (s *StatisticsService) MostPlayedSongs(ctx context.Context, limit int32) ([]SongInfoForStats, error) {
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return toSongs(s.q.GetMostPlayedSongsWithSoundtrack(ctx, limit))
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}
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// LeastPlayedSongs returns the top N least played songs with their soundtrack info
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func (s *StatisticsService) LeastPlayedSongs(ctx context.Context, limit int32) ([]SongInfoForStats, error) {
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return toSongs(s.q.GetLeastPlayedSongsWithSoundtrack(ctx, limit))
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}
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// Summary returns overall statistics
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func (s *StatisticsService) Summary(ctx context.Context) (StatisticsSummary, error) {
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row, err := s.q.GetStatisticsSummary(ctx)
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if err != nil {
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return StatisticsSummary{}, err
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}
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return StatisticsSummary(row), nil
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}
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