Files
MusicServer/internal/db/test_helpers.go
T

59 lines
1.5 KiB
Go

package db
import (
"os"
"testing"
)
// TestSetupDB initializes the test database using existing functions
// It creates the database if it doesn't exist and runs migrations
func TestSetupDB(t *testing.T) {
host := os.Getenv("DB_HOST")
port := os.Getenv("DB_PORT")
user := os.Getenv("DB_USERNAME")
password := os.Getenv("DB_PASSWORD")
dbname := os.Getenv("DB_NAME")
if host == "" || port == "" || user == "" || password == "" || dbname == "" {
t.Skip("Test database environment variables not set")
}
// Use existing function to create database if it doesn't exist and run migrations
Migrate_db(host, port, user, password, dbname)
InitDB(host, port, user, password, dbname)
}
// TestTearDownDB closes the test database connection
func TestTearDownDB(t *testing.T) {
CloseDb()
}
// TestClearDatabase clears all data from the test database
// Useful for running tests with a clean slate
func TestClearDatabase(t *testing.T) {
if Dbpool == nil {
t.Skip("Database not initialized")
}
// Clear all tables in reverse order to respect foreign keys
// Note: This assumes the tables exist and have the expected structure
tables := []string{
"song_list",
"song",
"game",
}
for _, table := range tables {
_, err := Dbpool.Exec(Ctx, "TRUNCATE TABLE "+table+" CASCADE")
if err != nil {
t.Logf("Failed to truncate table %s: %v", table, err)
}
}
// Reset sequences
_, err := Dbpool.Exec(Ctx, "SELECT setval('game_id_seq', 1, false)")
if err != nil {
t.Logf("Failed to reset game_id_seq: %v", err)
}
}