Security - Serve character images through os.Root so names like ../ can't escape the characters folder - Sync start and /sync/reset are POST only (legacy and /api/v1) - /api/v1/token/cleanup requires a token, password compared in constant time, tokens no longer logged - Echo's rate limiter replaces the custom one; TRUSTED_PROXIES enables X-Forwarded-For for reverse proxies Crashes and races - Sync state lives in SyncService with atomics and a mutex instead of unsynchronised globals (fixes concurrent map writes during full sync) - Only one sync can run; /api/v1 sync and music routes are locked during sync like the legacy ones - No log.Fatal outside startup: errors become 4xx/5xx responses - Search uses an in-order character match instead of unescaped regexes - Empty queue / no songs return 404 instead of panicking or looping Behaviour - Sync result is computed once and stays the same between polls - Swagger and /openapi serve the embedded spec - Shutdown stops HTTP before closing the database - Expired tokens are deleted with a context that outlives the request - Files are served with Range support and correct content types; audio has no write deadline Performance - Migration 000006 adds soundtrack.fingerprint (names, sizes, mtimes) so unchanged folders are skipped without reading any files - Songs are reconciled per soundtrack with one query plus needed writes; renames keep play counts - Moved MUSIC_PATH updates soundtrack and song paths - .id cleanup only runs for changed soundtracks or a full sync - Classic random uses one SQL query; Gitea release lookups are cached with a timeout Structure - internal/config reads all environment variables once - sqlc emits a Querier interface; backend globals become services injected into handlers - One route registration shared by legacy and /api/v1 - Removed dead code (dbHelper.go, unused middleware, duplicate Gitea functions, embedded Swagger UI copy) and lib/pq - templ and swag pinned as go tools
64 lines
1.4 KiB
Go
64 lines
1.4 KiB
Go
package backend
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import (
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"errors"
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"io/fs"
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"os"
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"path/filepath"
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"strings"
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)
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// CharacterService serves character images from a single directory.
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type CharacterService struct {
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root *os.Root
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}
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// NewCharacterService opens the characters directory. Files outside it can never be served.
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func NewCharacterService(path string) (*CharacterService, error) {
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root, err := os.OpenRoot(path)
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if err != nil {
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return nil, err
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}
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return &CharacterService{root: root}, nil
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}
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// List returns the file names of all character images.
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func (c *CharacterService) List() ([]string, error) {
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entries, err := fs.ReadDir(c.root.FS(), ".")
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if err != nil {
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return nil, err
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}
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var characters []string
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for _, entry := range entries {
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if !entry.IsDir() && isImage(entry.Name()) {
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characters = append(characters, entry.Name())
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}
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}
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return characters, nil
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}
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// Open opens the character image with the given file name.
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func (c *CharacterService) Open(name string) (*os.File, error) {
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if name == "" || name != filepath.Base(name) || !isImage(name) {
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return nil, ErrInvalidName
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}
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f, err := c.root.Open(name)
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if errors.Is(err, fs.ErrNotExist) {
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return nil, ErrNotFound
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}
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return f, err
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}
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// Close releases the characters directory.
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func (c *CharacterService) Close() error {
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return c.root.Close()
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}
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func isImage(name string) bool {
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switch strings.ToLower(filepath.Ext(name)) {
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case ".jpg", ".jpeg", ".png":
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return true
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}
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return false
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}
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