Files
MusicPlayer/tests/integration/test_settings_popup.gd
T
Sansan d21b3e2ce0
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Save fullscreen and read server, password and debug from config.ini
The settings the game saves itself, the quiz settings and now fullscreen, move
to settings.cfg (settings_debug.cfg in debug mode).

config.ini in the same folder is edited by hand: the server to start with, the
API password and debug mode. The game writes it with everything commented out
when it is missing and never changes it after that. IniFile reads it: plain
key = value lines, whole-line # or ; comments and optional quotes.
2026-10-07 20:12:59 +02:00

56 lines
1.8 KiB
GDScript

extends MainWindowTestSuite
## The statistics settings in the application Settings popup.
var _popup: SettingsPopup
func before_test() -> void:
super()
_popup = _window.get_node("SettingsPopup")
func test_less_played_toggle_changes_the_setting() -> void:
Settings.use_low_played_mode = false
_popup.open()
await _runner.simulate_frames(1)
assert_bool(_popup.low_played_button.button_pressed).is_false()
await _click_at(_popup.low_played_button.get_global_rect().get_center())
assert_bool(Settings.use_low_played_mode).is_true()
func test_statistics_toggle_changes_the_setting() -> void:
Settings.add_to_stats = true
_popup.open()
await _runner.simulate_frames(1)
assert_bool(_popup.add_to_database_button.button_pressed).is_true()
await _click_at(_popup.add_to_database_button.get_global_rect().get_center())
assert_bool(Settings.add_to_stats).is_false()
func test_statistics_settings_are_not_saved_with_the_quiz_settings() -> void:
Settings.add_to_stats = false
Settings.use_low_played_mode = true
Settings.save_settings()
var saved: ConfigFile = ConfigFile.new()
assert_int(saved.load(Settings.saved_settings_path())).is_equal(OK)
assert_bool(saved.has_section_key("quiz", "add_to_stats")).is_false()
assert_bool(saved.has_section_key("quiz", "use_low_played_mode")).is_false()
func test_popup_fits_its_rows_and_is_centred() -> void:
_popup.open()
await _runner.simulate_frames(1)
var panel: Rect2 = _popup.settings_panel.get_global_rect()
var rows: Control = _popup.settings_panel.get_node("VBoxContainer")
assert_bool(panel.encloses(rows.get_global_rect())).is_true()
# The rows' own height fits, so the last toggle is not squeezed or cut off
assert_float(rows.get_combined_minimum_size().y).is_less_equal(rows.size.y)
assert_vector(panel.get_center()).is_equal(Vector2(960, 540))